söndag 15 september 2013

You've got red on you.

I've been busy with all things life (work, kids, non-miniature related fun stuff and just plain boring stuff), but I have plodded along with the Caproni I started earlier. All the major sub-assemblies (wings, interior bits etc.) are done, but I have to paint the interior before assembling them. Curse the designer who put so many windows on the cursed airplane.

So when the Guild of Wargamers announced a Speed build with the theme Red I jumped at the chance of doing something different. I decided to paint up one of the Killa-kans I bought off a friend in a bright red sceheme.

"You've got red on you"

söndag 8 september 2013

Wedge saves the day!

Me and a couple of friends played an exciting game of X-wing recently. We wanted to try out the new Wave 3 ships and introduce a new player to the game. At first we were going to play two separate games since we were four players, but decided to play a big multi-player battle instead. Each player could choose 75 points of ships, making the game 150 points in total. Me and Håkan played the peace-loving galactic Empire while Mats and rookie Dave played the terrorist Rebels.

I chose Colonel Jendon in a Lambda Shuttle with Heavy Laser Cannon, Anti-Pursuit Missiles and the ST-321 title, along with Major Rhymer in a Tie Bomber with Advanced Proton Torpedoes and a Proton Bomb. The tactic would be for Jendon to aquire target locks early and then pass them on to Rhymer, who would be able to fire the Adv. Proton Torpedoes at range 2 because of his special ability (they are normally range 1 only). Hopefully I would be able to pull off the sacred Target Lock/Focus combo for maximum carnage.

Meanwhile Håkan chose three TIE Interceptors led by Thurr Phennir, all from the elite Sabre Squadron. He gave the Sabre Squadron pilots the Veteran Instincts upgrade making them Pilot Skill 6. I don't remember what other upgrades he chose, I think Thurr got a pilot skill as well but it didn't come into play during the game.

Mats naturally wanted to play with his B-wing so he chose Ibtisam, tooled up with Heavy Laser cannon and Advanced Proton Torpedoes, along with an Outer Rim smuggler in an old beat up YT-1300 freighter as bait. Mats also gave Ibtisam a Fire Control System allowing her (yes, Ibtisam is female) to gain a Target Lock on a ship she has just attacked. The plan was obviously to fire the Heavy Laser Cannon at long range getting the Target Lock for free and then swoop in for the kill with the Advanced Proton Torpedoes.

Dave was a bit star struck I think as he chose Wedge Antilles -- the best pilot on the rebel side -- along with a Rookie Pilot in an X-wing and a Gray Squadron pilot in a Y-wing. He also bought an Ion cannon for the Y-wing which could potentially wreck the best laid plans if used at the right moment. A solid squadron rather straight forward to use, the biggest problem would be for Dave to keep them together, always tricky to pull off the first few times you play.

Dave and Mats mulling over the set-up.
Find out how the game went after the break. Warning, the page is quite pic-heavy.

Wayland games

Wayland Games